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API usage instruction › ArcaletGame › Constructor

Constructor

ArcaletGame (  string   playerUserId,
                            string   playerGamePasswd,
                            string   gameGUID,
                            string   sceneGUID,
                            byte[]   gameCertificate ) 

playerUserId                   Player's account identifier.

playerGamePasswd     Password for game players
                                           (not the password for background webmanagement).

gameGUID                     The GUID is stored as the gameGUID variable, also known as 
                                          GGUID. It is automatically generated by the system when the game             
                                          is created.

sceneGUID                    The sceneGUID default game scene GUID, referred to as SGUID, is 
                                          a static scene and is automatically generated by the system when 
                                          the game is created. It is often seen in the hall.

gameCertificate            An array of 128 bytes. It is automatically generated by the system 
                                         when the game is created.
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