API usage instruction › ArcaletGame › Constructor
Constructor
ArcaletGame ( string playerUserId, string playerGamePasswd, string gameGUID, string sceneGUID, byte[] gameCertificate ) playerUserId Player's account identifier. playerGamePasswd Password for game players (not the password for background webmanagement). gameGUID The GUID is stored as the gameGUID variable, also known as GGUID. It is automatically generated by the system when the game is created. sceneGUID The sceneGUID default game scene GUID, referred to as SGUID, is a static scene and is automatically generated by the system when the game is created. It is often seen in the hall. gameCertificate An array of 128 bytes. It is automatically generated by the system when the game is created.
Was this page helpful?
Yes
No