Reference 》 ArcaletGame 》 Constructor
		
		
		
			
				
					
					
				
			
				
				
					
							
			
			
	
	
				  
	  
			  
	
	
Constructor
ArcaletGame ( string playerUserId, string playerGamePasswd, string gameGUID, string sceneGUID, byte[] gameCertificate )
playerUserId                   Player's account identifier.
playerGamePasswd     Password for game players (not the password for background web management).
gameGUID                      The GUID is stored as the gameGUID variable, also known as GGUID.
                                           It is automatically generated by the system when the game is created.
sceneGUID                     The sceneGUID default game scene GUID, referred to as SGUID, 
                                           is a static scene and is automatically generated by the system when
                                           the game is created. It is often seen in the hall. 
gameCertificate              An array of 128 bytes. It is automatically generated by the system when the game is created.
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			 Introduction
Introduction
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						 arcalet ?
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					 Reference
Reference
					 ArcaletGame
ArcaletGame
						 Constructor
Constructor
					

